Little four winds 小四喜 · shousuushii
Triplets of three wind tiles and a pair of the fourth wind.
| Value | Yakuman |
|---|---|
| How often | very rare |
Start with supply. Shousuushii uses eleven of the sixteen wind tiles in the game, so it only becomes realistic when your deal is unusually wind-heavy: three wind pairs, say, or a wind triplet plus two pairs. From there, pon winds without hesitation, and note the part that surprises people: for this hand, the winds do not need to be your seat wind or the round wind. A North triplet that would be worthless as yakuhai 役牌 is still one of the three pillars of the yakuman.
Only one group of the hand sits outside the winds, so keep those three tiles flexible and let the wind pons set the pace. Watch the discards while you build: each wind has four copies, and once two copies of your fourth wind are gone, the upgrade to daisuushii 大四喜 is dead even if the pair itself survives. Have the fallback in view too. A wind-heavy hand drifts naturally toward honitsu 混一色, so when a key wind gets buried you can usually still land half flush with wind triplets instead of walking away empty.
Key points
- Valid open or closed
- Upgrade the pair to a triplet and it becomes daisuushii — a double yakuman in many rules
- Usually grows out of an east-round seat-wind pon that keeps snowballing
Related yaku
- Big four winds 大四喜 — Triplets of all four wind tiles.
- Value-tile triplets 役牌 — A triplet (or kan) of dragons, your seat wind, or the round wind — 1 han each, open or closed.
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